If you keep pressing 'V' or 'B', you can keep the respective power-ups going. If you create a 'BG_Music' subdirectory and put a file called '01 Crystal Cove Zone.mp3' there, that will play as the BGM for the level.Īlso found the special stage which is fully functional apart from being unable to really 'lose'. Pressing '2' tries to open a file I guess? Holding 'S' when entering the level makes Sonic disappear with zero lives and all powerups showing on the side (perhaps intended to be a 'debug' mode of sorts?) And finally, clicking with the left mouse button will place objects which are harmful to Sonic, though he can roll into them and destroy them from the sides, or spring off the top. 'V' and 'B' gives you Tails and Knuckles powerups respectively. 'Q', 'W', and 'E' all seem to toggle between player palettes, matching a number of familiar characters. If you press 'O' or 'I' on the keyboard, some explosions occur where the mouse cursor is. I'm actually surprised the beginning of the level has remained basically the same!